The Evolution of Online Gaming Graphics

The Evolution of Online Gaming Graphics

Video games have เพิ่มชัยชนะสูงสุดใน บาคาร่า come a long way since their early days as primitive blocks that moved on screen and collided with each other. They’ve evolved from simple interaction with geometric shapes to full blown cinematic experiences that wow the senses. This is no more evident than in the graphics of today’s games.

Even in the earliest days of gaming, limitations on random access memory (RAM) made the design process difficult, and graphics were crude by today’s standards. But by the end of the 1970s, developers could use visual-based gaming environments and produce stunning games like Pong, Asteroids and Space Invaders.

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In the 1980s, the emergence of consoles like the Atari 2600 and the Nintendo Entertainment System (NES) allowed gamers to take arcade games into their living rooms and see what modern graphics were all about. Games like Punch-Out!!, Kirby’s Adventure and Castlevania III: Dracula’s Curse were nothing short of amazing by the standards of the day.

But the real breakthrough in online gaming graphics came with the release of the 4th-generation 16-bit era consoles Sega Genesis and Nintendo 64 in 1993. These consoles used custom hardware to allow for true 3D graphics, and with the releases of games such as Super Mario 64, The Legend of Zelda: Ocarina of Time and Gran Turismo, game graphics took a huge leap forward.

In 2005, Microsoft’s Xbox 360 and Sony’s PlayStation 3 introduced the seventh-generation of console gaming with HD graphics. But these advancements weren’t just about resolution, because the seventh-generation consoles also enabled games to use a technology called normal mapping that allows game characters to have textures on their faces and bodies that look very realistic.

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